The best antidote to the money ruining football is a litle retail therapy spent on your fantasy league team, argues Ashley Clark
As Wikipedia no doubt reliably informs me, fantasy football was created in 1990 by an Italian technology writer, Riccardo Albini, as a casually interactive, just-for-fun gaming experience. Albini was clearly onto something. The game has proved wildly popular, lurching through a variety of vaguely unwieldy mail and print iterations (as well as David Baddiel and Frank Skinner’s 1990s TV show Fantasy Football League) to blossom into the slick, ubiquitous web-based beast it is today.